Saturday, 22 November 2025

BROKEN SWORD REFORGED

BROKEN SWORD REFORGED

A big brown box arrived in the post for me today and I was baffled to know what I had bought and when I bought it, as I wasn't expecting anything. On closer inspection I see the return address says “REVOLUTION” and think to myself that it sounds familiar but I can't think where from. I put the box down on the living room floor thinking it must be a Christmas present I'd bought someone but I couldn't remember what it was or who it may be for.

Some time passed before I remember where I knew the name “Revolution” from, I don't know how I could have forgetten them, they produced some of my all time favourite games from one of my favourite genres of game, the point and click adventure. Lure of the Temptress, Beneath a SteelSky, Broken Sword: Shadow of the Templars and Broken Sword II: TheSmoking Mirror and many others, all best sellers some of which even won awards.

I now remember, at least 12 months ago I backed a campaign on Kickstarter for a remake/remaster of one of my all time favourite point and click adventures, Broken Sword: Shadow of the Templars which was originally released in 1996 and was available on WindowsMac OSPlayStationPalm OSWindows Mobile when initially released, so far there have been five games in the series with a sixth one announced in 2023.


Now back to the campaign I backed, what perks did I request, well guess what I couldn't remember, I couldn't even remember which version of the game I got, PC (DRM-free for Windows, Mac and Linux), PlayStation 5, Nintendo Switch or Xbox One/Series X, so I was excited when I opened the box and remembered I had backed the Collectors Edition box with Xbox One/Series X game, which contained quite a few collectable items.
  • George Figurine
  • Cloth Manuscript
  • USB-C Key
  • Broken Sword Reforge key (PC or Console)
  • Digital Collector's Edition items
  • Game Manual
  • Physical Game in the Box – I got the X Box version
  • Game Box
  • Credit in the Game: Templar Seneschal

There were many more perks available but my budget was limited, there was a vinyl record, artbook, bottle opener, key ring etc. all of which would enhance the collection and this was the Ultimate Collector's Bundle.

Receiving the beautiful collection re-igbited my love for this game and the point and click genre so rather than boot up my Xbox to play the game I took a little shortcut and took my Ayn Thor and downloaded the game from the Google Play store and just a few moments later I was playing one of my favourite games on one of my favourite pieces of hardware.

Revolutions new campaign which is due to start on Kickstarter soon is for Broken Sword II: The Smoking Mirror which I will definitely be backing and I've set a reminder on Kickstarter so that it will inform me on launch.

Michael

Saturday, 15 November 2025

AYN THOR

AYN THOR

Well my AYN Thor arrived on Saturday 1st November which I'd ordered on Thursday 29th August, quite a really lengthy wait so was it worth it? I haven't really done a great deal with it yet. Unboxed, then did the usual Android set-up, date, time, location, wi-fi etc. I was also able to order a 1TB microSD card on Saturday and have it delivered same day which I put my ROMS onto for the following consoles: Nintendo 3DS, Nintendo DS, Nintendo GB, Nintendo GBC, Nintendo GBA, Sony PSP, Sony PSVita and Nintendo Switch.


I wasn't quite sure why I purchased this handheld other than I wanted to add it to my collection. Too powerful for Nintendo DS and Nintendo 3DS but has a dual screen which I don't want to just ignore because I'm playing Sony PSP or Sony PSVita. So where in my collection does this handheld fit? Considering how powerful this is I might even try some Switch on Eden.

I have the Anbernic RG DS on pre-order so I may do a comparison later on but until that time below is a comparison of the specifications.


 AYN Thor  Anbernic DS
 CPU  Snapdragon 8 Gen 2   RK3568 Quad Core 
 GPU  Adreno 740  ARM G52 2EE
 RAM  16GB  3GB
 Top Screen Size  6"  4" IPS
 Top Screen Resolution   1080x1920   640x480
 Bottom Screen Size   3.92"  4" IPS
 Bottom Screen Resolution   1080x1240  640x470
 Memory  LPDDR5x  
 Wi-Fi  7  
 Bluetooth   5.3  4.2
 Battery 6000mAh
 4000mAh
 Operating System  Android 13
 Android 14
 Storage 1TB
 32GB 
 External Storage MicroSD MicroSD

I purchased the white model and it looks very pleasing to the eye with a nice matt white and textured finish and thankfully it isn't prone to finger prints or smudging. It is comfortable to hold and the controls are within easy reach and the handheld isn't heavy.

A bit of a break from typing my blog to try Nintendo DS and Nintendo 3DS emulators to see if I can get the second screen working, possibly need to check out some set-up guides and decide on the emulators to use. Having a Nintendo DS and it automatically accessing the second screen is much different to an Android powered handheld and needing to do some set-up work just for the emulator to recognise a second screen.

So after a bit of Googling I found Joey's Retro Handhelds setup guide and how installing Obtanium first it would help with keeping on top of any updates there may be.


After watching the video and following all the emulator installation sections of the video and before setting up RetroArch I wanted to see if I could get MelonDS standalone emulator working with two screens, I must admit I was expecting it to be really difficult, but guess what, it wasn't and within minutes I was playing a Nintendo DS game on my Ayn Thor using both screens, something I would never of expected 6 months ago.

Now to go away and to tinker a little, setting up RetroArch and the Daijisho front end. The big question is would I recommend this handheld all things considered, when you take into account price per power do you get your bang for your buck? The answer is a resounding yes from me.

I'll probably come back and revisit this subject once I have RetroArch and Daijisho up and running, so possibly watch out for a part 2.

Michael

Tuesday, 11 November 2025

ARCADE CLUB

ARCADE CLUB IN LEEDS

In August of 2019 I got married, beautiful day, beautiful weather and a great day was had by all so where is the best place for a newly married fifty something to spend his honeymoon? An amusement arcade, called the Arcade Club, seemed the ideal place for the pair of us to go and if memory serves me well we did a whole 12 hour shift, 11am to 11pm on a Thursday (I think) at £16 each, quite a reasonable price and only a short drive from where we live. If you are driving, parking isn't too bad as it has a small car park right outside or if that is full you can always park in Morrisons just over the road.



The £16 entry fee entitles you to play all the arcade games, pinball machines, air hockey etc for free.

There was a small bar serving canned drinks, beer, larger, cider and some spirits. When it came to food both of us were completely catered for, hamburger, pizza, hotdog all of which were also available as meat free options, ideal for the vegan in your life.

But of course our main aim was to play. Some of the earliest arcade machines available to play there are games such as Pong (1972) all the way through to the 80s and my favourite machine, Galaga (1981), there are also imported Japanese arcade cabinets and dancing games among many others available. There are also a great selection of pinball machines. All of these games brought back memories of growing up by the coast where I was surrounded by amusement arcades.

 

Some of the most popular games appeared to be the large arcade boxes containing shooting games, such as House of the Dead which appeared to be one of the most popular as it seemed to always be occupied. We quite often passed the cabinet thinking we'd play only to fnd people in there thinking we'll come back later and try again, eventually we got to play which was good as it's one of our favourites.

House of the Dead, a very popular game

The top floor contains more recent hardware, PlayStation 5s, XBoxes and VR machines are set up, it seems a really popular area but not really my cup of tea so decided to steer clear, so back down to the ground floor and a couple of games of air hockey. The hydraulic games such as Space Harrier (1985), Super Hang On (1987) and Outrun all seemed popular with the visitors.

In 2024 the Arcade Club closed for a short period of refurbishment and then re-opened with a much larger footprint being able to cater for a larger bar area and more food options, but most important is the quantity of arcade machines.

I have visited the Arcade Club in Leeds numerous times since and have thouroughly enjoyed every visit. the Arcade Club is also available as a venue for special events such as birthday parties, stag or hen parties, christmas parties etc.

I would highly recommend the Arcade Club to anyone but to be certain of a good time put plenty of hours to one side, probably even a whole day as you will surely want to stay as long as you can, the time will pass quickly  but you will be a much happier person for spending time there.

If you are not situated anywhere near Leeds/Bradford there are also Arcade Clubs in Bury and Blackpool, which as of now we haven't tried yet.

Michael

Saturday, 8 November 2025

CD32

CD32

When I started this blog I did say I would talk about things other than handheld consoles so here we go. A console from the early 90s.

My main passion when it comes to consoles and computers is the Commodore line of computers, mainly Amiga, my favourite of all is probably the A1200, but let's not talk about that, let's talk about the console, some call a variant of the A1200, the CD32 which in itself is a very powerful console and more expandable than was thought it ever could be when it was released on September 17th 1993.


Whilst in developement the CD32 had the codename "Spellbound", and the console was just what Commodore needed at the time as they were floundering financially at the time. Commodore needed a big hitter to enter the market just before the christmas period and a lot of hope was placed on the CD32.

Most people just see the CD32 as an A1200 without a keyboard, floppy drive and hard drive all of which may not come as standard with the CD32 but can actually be added if you wish to tinker a little. The most common add on is the Terrible Fire 328 which has 8MB RAM and a 2.5" IDE expansion which can be used for hard disk drives or CF/SD cards. Another option when it comes to a floppy drive is the AMIFDCD32 which plugs into the rear expansion port on the CD32. There are other variants of the Terrible Fire such as the Terrible Fire 330. Adding a Terrible Fire can cause compatibility issues.

Other peripherals:
Keyboard option: There is a port on the left hand side that can be used for a keyboard. Mice. Connecting to HDTV and the use of third party controllers.

No matter what hardware you attach to a CD32 that can change it into a fully fledged computer, most will always see it as a console, which is not a bad thing, and so will use it as such including myself, my CD32 was purchased as a console and has always been used as a console and probably will always be used as a console, I have an Amiga that I can use for computer work.

My favourite game for CD32 was Zool, probably due to it being the game I played the most (only game I had, for the longest time) but I am also a sucker for a good platformer but I am easily distracted by pretty graphics such as those in virtually every Bitmap Brothers game. Any point and click adventure game such as Simon the Sorcerer.

The question may be, do I still own a CD32? Yes I do, also do I still use my CD32? No because I mainly use handhelds, even my PlayStation 4 and Xbox Series X have been reduced to being Blu Ray players or for  streaming games to my handheld consoles. If you don't have a CD32 but want to play there is always the option to emulate the CD32 on other hardware. There are A1200 emulators which makle it possible to play CD32 games on other OSs such as Windows, Linux, MacOS and Android. Hardware: PCs, Apple, Raspberry Pi, other Amigas. Would people want to emulate the CD32 for that retro feel?

Peoples views and thoughts with regards to the official CD32 controller vary. Most think it very peculiar and shaped incorrectly compared to controllers of the time or if you compare it to todays range of controllers it just seems alien.


Would I recommend the CD32? Only for old school gamers that are willing to have the console plonked in front of the TV or for those that want to tinker and change it's use to a computer and place in front of a monitor. Prices of second hand CD32s vary in quality, bundle sizes anbnd whether they are boxed or not.

There have been various, what many would call retro, recreations of computers available to purchase recently such as the Amiga 500 mini, SNES mini, NES mini and coming soon the Vectrex mini. If the CD32 came out now would it be popular and what specs would people like to see on it? Such as HDMI out, USB ports, WIFI, Bluetooth, things that wouldn't detract from the aesthetic look of the original. Personally, yes I would purchase one but only if I could use my existing catalogue of CD32 games which means a mini variant would not be an option for me.

How powerful is it compared to modern consoles? It can't really be compared these days as 30+ years have passed and there really is no competition. Do the games of the time compare favourably with games that are available on modern computers and consoles? This question on the other hand is depends on the players requirements, a good game and good characters can easily beat the flash 3D rendered images and online play.

Michael

Saturday, 1 November 2025

ANBERNIC CONSOLES

ANBERNIC CONSOLES

Anbernic was founded in 2017 and and are in the business of making Linux, Android and Windows handheld consoles, their first handheld was the Retro Game (RG) which was released in the same year. Anbernics first notable handheld was the RG351P released in 2020 with a Rockchip RK3326 SoC 4*1.5 GHz Cortex A35 CPU, not very powerful when compared to todays processors when you consider the latest CPUs being used are the SnapDragon Elite, but you must take into account that the emulators available at the time the 1.5 GHZ processor was being used it was more than enough. Unfortunately I don't have a Retro Game (RG) in my collection.

Anbernic have a very large range of handhelds with varying CPU processing power, varying GPU speeds, varying stick/D-pad layouts (stick above D-pad or stick below D-pad), no sticks, varying triggers (some in-line and some stacked), vertical handhelds and horizontal handhelds, slide open configuration, overall size of handheld, clam shell and now clam shell with dual screens. The dual screen clam shell is not the first to market, the AYN Thor is available and then of course there was the second screen add on from Retroid.

Handhelds tend to be made from varying materials either for cosmetic reasons or for stability reasons, some with plastic bodies, some with metal bodies, some with complete glass fronts. Modding opportunities such as stick replacements, 3D printed cases, 3D printed grips can be useful/cosmetic things people can apply to their handhelds also.

Anbernic are in quite a competitive market and compete with many other makers of handhelds, Powkiddy, AYANEO, AYN, GPD and Switch (I know not an emulation handheld but a handheld non the less), etc all of which seem to aim at different markets that require an Android, Linux, Windows or Switches own operating system.

There is always a fear of flooding the market with handhelds and Anbernic are a bit prone to doing this, releasing a handheld and then a month or so later releasing their next and then a couple of months down the line releasing another that is just a slight upgrade of the first (a repeating pattern). In the eight years since the founding of Anbernic they have released approx 30 handhelds, which to me seems to be a bit too many, however the collector in me has to say "YEAH". Anbernic are not the only producers that are prone to flooding the market it seems to be a side affect of the handhled market.

Some people have preferences for certain operating systems on an Anbernic handheld, mine is Android as set-up and configuring seems the easiest to me.

Which of Anbernics handhelds has the most powerful CPU at the moment? At present they do not have a handheld with the most upto date CPU being used in handhelds, SnapDragon Elite. I would write a list of Anbernics consoles but due to the 30 or so released to date it would be a rather long list, so all I can suggest it visiting my handheld consoles links page. At the moment SnapDragon processors seem to have become a necessity to run such emulators as those for the PlayStation 3 so this may be a little to far out of Anbernics reach at the moment.

Below are three of Anbernics handhelds, taken at random, listing their specifications:


 RG351P  RG505  RG477M 
 CPU Rockchip RK3326  Unisoc T618 Dimensity 8300 
 GPU Arm Mali G31 Arm Mali G52  Arm MaliG615
 OS Linux Android 12 Android 14
 Battery 3500mAh 5000mAh 5300mAh
 Controls Dual Analogue No Analogue Dual Analogue
 Screen  3.5" IPS 4.95" OLED  4.7" LTPS
 Resolution 480 x 320 960 x 544 1280 x 960
 RAM 1GB DDR3L 4GB DDR4X 12GB LPDDR5
 Storage  128GB 256GB
 Ex Storage  microSD microSD microSD
 Wi-Fi  N/A 2.4 6E
 Bluetooth N/A 5 5.3

Apart from the three main operating systems there are also third party OSs available too, such as Knulli, GammaOS etc there is also the option of streaming software which would enable you to play XBox, PlayStation and PC games on your handheld. The main benefit is probably playing AAA games in the palm of your hand unfortunately to be able to do this an internet connection is needed there are other downsides to streaming such as quality of streaming, lag, set-up, software available.

The latest iteration of Anbernic handhelds is the, soon to be released, dual screen and this dual screen is priced at under $100.00 which should mean it will be under £100.00. Dual screens seem to be very popular among all handheld producers.


There are emulators for most handheld consoles of the 80s through to present day such as PlayStation 3 which is where most machines top out.

List of some consoles emulated:
Lynx
Game Gear
Nintendo 64
SNES
NES
Game Boy
Game Boy Color
Game Boy Advance
Nintendo DS
Nintendo 3DS
Wii
WiiU
GameCube
Mega Drive
Master System
PlayStation 1
PlayStation 2
PlayStation 3

There is all this talk of consoles that can be emulated but there are many computers that can be emulated, here are some:
Commodore 64
Amiga
Atari ST
ZX Spectrum
Amstrad CPC
PC (streamed)

There are many handhelds other than Android or Linux such as Windows PCs like the MSI Claw, Lenovo Legion Go, also SteamDeck which uses SteamOS, there are also dedicated streaming handhelds such as Abxylute all of which are possibly aimed at a different market to the Anbernic machines.

Michael

Saturday, 11 October 2025

RETROID POCKET FLIP 2

ANBERNIC RG 34XX?
RETROID POCKET FLIP 2

On Sunday 21st September I posted that on Thursday 9th October I would be out all day and that I was going to take my Anbernic RG 34XX with me to keep me occupied while I was sitting in a hospital waiting room. I eventually decided against the Anbernic RG 34XX due to not having a case for it and not wanting to get it scuffed. So which console do I take?

I wasn't quite sure on battery life of the console of my choice, the Retroid Pocket Flip 2, so I took three consoles, possibly a bit overkill but wanted to make sure I was kept entertained while I was waiting, I knew it would be a long day possibly two. I took my Ayn Odin 2 Portal, Retroid Pocket 5 and Retroid Pocket Flip 2. I have cases for the Ayn Odin 2 Portal and Retroid Pocket 5 and of course the Retroid Pocket Flip 2 is a clamshell, similar in size and shape to a Nintendo DS but without the dual screen (these are on the way to the Android ecosystem), my first Android clamshell, but not my last. The Retroid Pocket Flip 2 is quite the powerhouse but more pocketable than the Retroid Pocket 5 but with the same power if you get the Snapdragon version, which I did.


 Odin 2 Portal  Retroid Pocket 5  Retroid Flip 2 
 CPU SD 8 Gen 2 Snapdragon 865 Snapdragon 865 
 GPU Adreno 740 Adreno 650 Adreno 650
 OS Android 13 Android 13 Android 13
 Battery 8000mAh 5000mAh 5000mAh
 Controls Hall Sticks 3D hall sticks 3D hall sticks
 Screen  7" OLED 5.5 inch AMOLED 5.5 inch AMOLED 
 Resolution 1920x1080p 1080p 1080p
 RAM 16GB LPDDR5x  8GB LPDDR4x 8GB LPDDR4x
 Storage 1TB 128GB 128GB
 Ex Storage microSD microSD microSD
 Connectivity  Wi-Fi 7 Wi-Fi 6 Wi-Fi 6
 Bluetooth 5.3 5.1 5.1

I spent most of the night before setting off in the morning making sure all three consoles were fully charged and that the powerbank I had recently purchased was fully charged. I also wanted to be sure that all the emulators I would be using were upto date, I also checked the microSD cards making sure my ROM catalogues matched the emulators that were on the consoles.

We arrived at our destination at 7:00am and I finally plonked myself in the waiting room at 9:00am where I took out the Retroid Pocket Flip 2 and proceeded to start playing a game from one of my favourite franchises, Lego Indiana Jones (PSP version) using PPSSPP. It played smoothly as though I was playing on original hardware and the time flew. I was two hours in and I thought, should I boot up one of the other consoles? Quickly I decided no, why quit a good thing.

Retroid Pocket Flip 2 16-Bit

The Retroid Pocket Flip 2 is not perfect though which is obvious when you look at it, the horrendous design on the Retroid Pocket Flip 2 lid is not pretty and is most definitely a bad design choice and not needed. There are positives to the cosmetics though as I have the 16-bit US colourway and it is a beautiful shade of grey with purple/blue buttons.

My next concern was battery life, would the battery last me the entire day and possibly a second day, looking at the battery meter I had no reason to be concerned as it had hardly drained at all so I carried on playing Lego Indiana Jones. The Retroid Pocket Flip 2 was turning out to be a rather good console, maybe not the most powerful that would probably be the Ayn Odin 2 Portal.

In closing I can honestly say the Retroid Pocket Flip 2 served its purpose and it did a really great job in all aspects and no other console or power source were needed and it was being used from 9:00am through until 7:30pm, now to me that is great battery life even though I was only emulating the PSP, I beleive I could have emulated something a little more powerful but at the time there was no need to try.

Michael

Saturday, 4 October 2025

ANBERNIC RG 34XX

ANBERNIC RG 34XX

I didn’t have a Game Boy (released April 1989) or a Game Boy Color (released October 1998) when I was younger and they first came out, I do now own a Game Boy Color but don't really use it much, I think in part, it is the thought of having to change a cartridge when starting a new game.















A couple of days ago I took delivery of an Anbernic RG 34XX. The 34 in the title "RG 34XX" refers to the screen size 3.4", which at my age is probably smaller than I should be using, however it is a larger screen than the Game Boy Micro I have so I'll give it a go. My passion for handheld consoles does not diminish the more I purchase.

Game Boy Advance - Anbernic RG 34XX

Just looking at it and you can see where Anbernic got their design aesthetic from, is that a Game Boy Advance I see before me? No it's an Anbernic RG 34XX. I'll probably treat it like a horizontal Game Boy and install Game Boy games on a microSD card and see how I get on considering the screen size. After copying my catalogue of Game Boy, Game Boy Colour and Game Boy Advance games to a 32GB microSD card I realised I had a bit of space left so I added some Game Gear, Master System, NES, Wonder Swan and Neo Geo games.

As usual I need to decide on stand alone emulators or RetroArch with front end, and as this is going to be set up mainly to play Game Boy games, I will go with RetroArch and my preferred front end, which is, Daijisho, it’s free and quite light weight so will cater for my needs on this machine. With not many machines being emulated Daijisho will keep them all quite neatly allowing for quick accessing and a standardised look and format across all the machines and will show box art for all games across all the platforms.

Daijisho Front End

I now have the catalogues I own for the platforms I intend on emulating on this RG 34XX copied, onto a 32GB microSD card, into their respective folders, RetroArch is installed and the necessary cores downloaded and Daijisho is installed.

Now time to try a few games and see how they play, I have no fears as the platforms I am emulating are not very power hungry and so should run just fine on the RG 34XX.

I'm going to be spending one full day out of the house this coming week and will have nowhere to charge my hardware so I'm planning on taking this Anbernic RG 34XX and possibly my AYN Odin 2 Mini and take along my newly purchased INIU 20000mAh Power Bank, I'm preparing for a long day out with no access to power, of course I will have my mobile phone with me too.

Michael

Friday, 26 September 2025

E.M.M.A. (Emulated Machine, My Amiga) Pt5

NEW LOOK

Well, this is the final part. I'd got to the point where I just wanted to make it look pretty, so...

I've been working on the look and feel of my emulation and wanted an OS4.x feel which meant, for me, the place to start was with the icons and the obvious choice was Mason Icons of which there are a huge selection of OS4.x icons from ADPro to YAD and a lot in between, however there are gaps that need filling so I downloaded Icons Reworked and cha05e90 Icons. Using the all the releases from all three gave me most of the icons I needed, from system icons to software icons.

Loads of Icons and Many More Besides

For an OS3.x machine to be able to display OS4.x icons properly an updated version of icon.library is needed or else the icons appear corrupt.


Changing the icons  and adding a more colourful wallpaper allowed me to take E.M.M.A. from...

Initial Workbench 3.9 Before Tinkering

to...

Updated Workbench 3.9 After Tinkering

As you can see I have made it a little more colourful. I have used the Fire Ice Planet wallpaper, amended the dock to incorporate OS4.x icons, removed some of the apps I will use least, installed NoWinED and dock icon as my text editor of choice and even replaced AWeb with iBrowse, browser of choice, mainly due to the fact that I'm not keen on AWeb and I couldn't get Netsurf working.

I have nine application available on the dock:

1. iBrowse
iBrowse 2.4

2. Personal Paint
Personal Paint 7.2.1

3. AmigaAmp
AmigaAmp 2.11

4. Amiga Shell
Amiga Shell

5. DOpus
DOpus 4.17 pre 20

6. LhA-RAM
LhA-RAM

7. ScreenMode Prefs
ScreenMode Preferences

8. Input Prefs
Input Preferences

9. NoWinED
NoWinED 0.83

I can now turn on my laptop, E.M.M.A., on and it boots straight into a full screen, 1366x768 Workbench, omitting having to see Windows entirely. Unfortunately the boot time is quite excessive, over 1 minute, even having disabled most of the Windows software that used to start on bootup.

I have added some up to date datatypes and libraries and would like to make it look a lot more like my Sam440ep but I am unable to install the DeJaVu font which I use as my default workbench font and I also use it in my InTune program.

I can open Hollywood v7.0 and work on InTune, my music player, allowing me to get on and enjoy programming the Amiga way. I will hopefully, also, take a fresh look at my Star Trek database. 

Hollywood Running Just Fine

Showing My InTune Program Running

As you can see InTune is nowhere near complete. There's no playlist, not all MP3s load, seems to have some error when reading ID3 tags for artist on some MP3s.

I have to admit no matter how time consuming it is to do all I have done to get this far with E.M.M.A. I have thoroughly enjoyed every minute.

As an adendum I wanted to tell you all that I had intended on starting a new project M.A.R.I.E. (My Amiga Recreation In Emulation), I know a bit corny but still something I wanted to do but never got round to it, but there is always time. Just get all the bits together, a suitable laptop, most upto date Amiga Forever, a copy of AmigaOS4.1fe and any other bits I may need. Watch this space.

Michael

Thursday, 25 September 2025

E.M.M.A. (Emulated Machine, My Amiga) Pt4

WHAT I REALISED

OK, so this is part 4 and we are close to the end of E.M.M.A. Keep in mind this was originally done in July od 2017 and a lot of improvements have been made to the emulation software.

Looking back at E.M.M.A. I realised I had raised the bar way too high, running OS4.1 Classic on an emulated PPC machine, for the specification of this laptop and that running Amiga OS3.9 would be a better choice for my needs.

What I Wish
The hope of booting straight into Amiga OS3.9 and being able to work on my Hollywood projects, InTune and Star Trek Database, while on the go.

Installation "Sort Of"
I decided to forgo the installation and setup descriptive process, as this has been written about on numerous occasions and on various website. Epsilon in December of 2015 wrote about the process of installing Amiga Forever 2016 and Guru Meditation has a YouTube video showing How to install OS4.1.

Step 1...
Installation of Amiga Forever 7 completed and when run for the first time we are greeted with the very familiar Amiga Forever Launcher and the first thing I did was create a copy of the Workbench 3.x system and rename it E.M.M.A. and change the date to 2017.

Amiga Forever 7 Launcher

Renaming My Configuration to E.M.M.A.

First E.M.M.A. Emulation Session

I know I will eventually be going full screen but thought, for now, I'd resize the screen to give me as much Workbench real estate without it disappearing behind the PC taskbar at the bottom.

ScreenMode Prefs

Right I now have it figured, If I change screen mode to 1366x768, which is the same resolution as E.M.M.A. and then select fullscreen then Amiga Forever takes up the whole screen.

Resizing With ScreenMode Prefs to 1366x768

Selecting Fullscreen

E.M.M.A. in All Her Glory

I am now very excited at how this is going. There are still many things to do. Need to have it boot into this, full screen Amiga Workbench and of course the look and which software to install, etc.

I'd like to say a huge thank you to M. C. Battilana for allowing me the use of Amiga Forever 7 on my pride and joy.

Let's see how far I can take this project, I'd like it to be known I am not trying to compete with A.L.I.C.E.

Michael